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Products · Single player · two-team duel

WordVolt

Six lettered rings nested one inside another. Turn them like the dials on a safe door — and at some point all twelve radii spell twelve words. The door opens; behind it, gold.

Play

Free, in the browser, no install — on a phone too


6 rings 12 words 200 levels 3 modes Daily safe


How it works

Words read along a radius, from the outer ring inwards: six letters per sector, one from each ring. Twelve words in all.

The outer ring does not move — it is the body of the safe. The five inner ones turn, each clicking into twelve positions.

While even a couple of rings sit wrong, finished words almost never appear on screen. So you go not by whole words but by their beginnings: you fit a ring, listen for the click and discard false branches one by one.

The lock lines up — the wheel turns, the door opens, bars settle into the niche. The gold goes to the hint shop for the safes that follow.

Modes

Three modes. «Детский» (kids) leads you by the hand and shows each hit. «Основной» (main) confirms it by sound alone. «Медвежатник» (safecracker) confirms nothing and holds a limit of sixty clicks — and pays double gold for it. The game is in Russian, so the buttons carry these names as they are.

Campaign

The campaign is two hundred levels: difficulty grows one knob at a time, from four rings to six, then blind sectors and reverse reading.

Daily safe and duels

Every day a new safe, the same one for everyone, with a results table. And a two-player duel by link: the same safe, whoever is faster.

Two-team duel

For corporate clients — with facilitation and a debrief afterwards.

In a training session the safe is not cracked alone. Two groups get the same lock and the same clock — the one that opens it first wins.

There is no time to deliberate: the rings must come apart faster than the rival's, and there are more hands than knobs. The group has to agree at once on who carries the hypothesis, who tests it and who holds the discarded branches in mind — otherwise it checks the same thing six times and another thing never.

That is exactly what gets debriefed: how a team divides a complex problem under pressure, and how it talks while the clock runs.


The game is in Russian: the mechanic is built on recognising Russian words.

Campaign progress is stored in your browser. The daily safe and duels send the server only the name you typed yourself and an anonymous browser key: no email, no registration, no tracking cookies.

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